Assistive Technology (AT)
Assistive technology is any piece of equipment, tool or software that is able to provide help to individuals with disabilities to help them increase, maintain, or improve the functional capabilities.
(paraphrased from Assistive Technology Industry Association web site, Copyright 2014, http://www.atia.org/i4a/pages/index.cfm?pageid=3859)
Examples include:
(paraphrased from Assistive Technology Industry Association web site, Copyright 2014, http://www.atia.org/i4a/pages/index.cfm?pageid=3859)
Examples include:
Text-to-Speech Software
Text-to-Speech software allows people with a visual problem such as blindness or poor vision understand what they are reading on a screen.
Text-to-Speech software allows people with a visual problem such as blindness or poor vision understand what they are reading on a screen.
E-Books
E-Books or other online readers on padlets or iPads help people in a variety of ways. They can read the text for you, you can zoom/magnify the screen, highlight words, annotate, and many more options to understand and view the information.
E-Books or other online readers on padlets or iPads help people in a variety of ways. They can read the text for you, you can zoom/magnify the screen, highlight words, annotate, and many more options to understand and view the information.
Track Ball Mice
Track Ball Mice are computer mouse's with a special ball on it to help individuals with physical disabilities to reduce strain and make it easier to navigate the computer with a more accessible mouse.
Track Ball Mice are computer mouse's with a special ball on it to help individuals with physical disabilities to reduce strain and make it easier to navigate the computer with a more accessible mouse.
Universal Design for learning
Universal Design for Learning (UDL) gives all people equal opportunities to learn through a set of principles of curriculum. UDL gives a chance for all students and people to equally access materials and learn in the same way that is beneficial for them.
- Recognition Networks- The "what" of learning is how we gather and categorize information we receive such as our senses of seeing and hearing, as well as reading and how we identify letters and writing.
- Strategic Networks-The "how" of learning is how we organize our ideas and perform tasks such as when we write an essay. We organize our ideas by creating a quick list of what we will write about, then we perform the task by writing the essay.
- Affective Networks- The "why" of learning is how we get engaged and encouraged to learn. Affective Networks get us interested in learning and keep us wanting to learn.
Universal Design and this website
This website follows universal design principles in a variety of ways. It has a simple test on a white background, which makes it easy to read and follow along. The colors of headers are dark enough and large enough to read, which makes viewers with vision problems able to get information from this website.